Event:
Lanwar
Tourney Times:
Friday 12:00 Noon to 12 midnight
Location:
Bracket
Type: Single elimination
Start Times
Team
Captains need to meet with the Tourney Admins at
11:15AM on the day of the tournament. Roll will be called. IF the team captain
is not at the Roll Call by 11:30, that team will be disqualified. Team seeding
will be chosen by random drawing during roll call. The first matches in the
first round will begin at 1PM, and teams should be ready to start at that time.
Four servers will be provided by Lanwar to run four matches (8 teams) at a
time. First Round teams will be given start times at Roll Call and will be
expected to be ready to play at their allotted time.
Game Notes
This tournament is being held in the
“BYOC” section of the event. As such, it is a play-at-your-own-risk tournament.
If any prospective player feels uncomfortable about participating in the
tournament, it is their responsibility to decide whether or not to join the
tournament. It is not the responsibility of the staff to accommodate every whim
and preference of each individual participant.
Rosters
All
team rosters are established during the registration period prior to the start
of the event. Changes to team rosters may take place during the registration
period. Teams are required to have the minimum number of members required to
play a match to be considered and ACTIVE team. For MML, the minimum number of
players is FOUR (4) per team.
Game Start
Times
Brackets
and match start times will be available and updated throughout the tournament
by the Admins. If you have questions, contact
Francopoli for more information.
Players
should ensure that they are in the dedicated server on time and ready to begin.
Game times will be posted in the Hall. Teams have Ten (10) minutes after the
agreed upon (or default) time to join the server. After Ten (10) minutes have
passed, both teams must have the minimum allowable amount (4) players each in
the server. Forcing a team to wait for players is disrespectful and
unsportsmanlike. If a team is unable to field at least the minimum number of
players within ten (10) minutes of the start time, they will forfeit the match.
If needed, players should have their input devices reset and systems rebooted
before their start times.
·
Each team must have a team captain.
·
Only the team captain can register a team, modify a team, or
remove a team from the on-line tourney signups.
·
Team captains must ensure that all players on their team
have read and follow these rules.
·
Each team must have 5 players.
·
Each team can have 2 alternates.
·
The entire team roster must be picked in advance before
tourney sign-ups are closed.
·
Players can only play on one team.
·
Alternates cannot be on another team or an alternate for
another team.
·
Teams must have a unique name.
·
Tourney staff may not compete in the tourney.
·
All players should be connected to the appropriate tourney
server before their match starts.
·
Each team
captain MUST REPORT to the TOURNEY ADMIN on-time for each of their matches. You will have FIVE MINUTES to report. If after 5 minutes the team captain is not at
the tourney desk, your team will be disqualified.
·
If team captains cannot decide who will be CT or T first, a
coin toss will decide who is counter-terrorist and who is terrorist.
·
Team captains must report their win or loss.
·
Tourney
matches will not be held up due to personal computer problems.
·
If a player on your team is unable to play, the team can
choose to play with four people.
·
We will make attempts to prevent matches from coinciding for
players playing in more than one tournament.
If a player has two matches at the same time, they must forfeit out of
one of the tournaments.
·
The tournament bracket is seeded randomly by the Lanwar
Tourney staff.
·
After a player has died, the player must not communicate to
other players on their team until the entire team has died.
·
All team members must already be in the appropriate tournament
server at the match start time.
·
Any complaints with the match must be voiced calmly and
professionally to the Tourney Director IMMEDIATELY. If you don’t voice it then, you will have
missed your chance to notify the tournament staff. All complaints will ruled
upon by the Tourney Director promptly.
The Tourney Director’s decision is final.
·
Any team caught cheating or even pretending to cheat will be
disqualified. This includes, but not
limited to, wallhacks, aimbots,
crash scripts, etc.
·
Match times will only be moved because of an internal
problem with the tournament. We will not
move your match time because you forgot to use the bathroom ahead of time, or
because you need to go to McDonalds because your mommy forgot to spoon feed you
that morning.
·
By playing in this tournament all players agree to abide by
these rules.
·
Each player gives full rights for Lanwar, Inc and its
sponsors to use the player’s name, likeness, photographs, video, or electronic
communication for all advertising or promotion purposes without the consent of
the player.
·
This tournament is on a BYOC network. You must bring your own computer, monitor,
mouse, keyboard, 10/100 ethernet card, 25+ft ethernet cable, power strip AND HEADPHONES.
·
All team players must be polite to the other teams,
spectators, sponsors, press and ESPECIALLY the Staff and Burden’s wife and
children. BE WARNED: Lanwar has a zero tolerance for
inappropriate behavior. If a player
on any team acts inappropriately, their team will warned. If it happens again, your team will be
disqualified from the tournament. If it
happens a third time, your team will be escorted out of the event and the
entire team will be banned from all future events without a refund. If you have a complaint about the tournament
staff, or about how the projectors are being handled or any other problem, take
your complaint directly and politely to Burden.
·
All players must be available for post tournament awards
ceremonies, photographs, interviews etc.
·
The projector volume will be on during the tournament. It will be kept at a medium level. If you are concerned about the volume of the
projector and how it will affect your teams play, then you MUST get high quality closed ear headphones. The projector volume will not be adjusted
down. When polled 80% of Lanwar
attendees preferred the projector sound level at a medium or higher level.
·
No alcohol or drugs
·
No smoking
·
No vulgar apparel
·
You must sign Event Registration form to participate in the
tournament.
You
will be kicked out of the tournament or possibly banned from Lanwar events if
you do any of the following:
·
Supply false information about yourself, your team, etc.
·
Attempt to tamper with the tournament, tournament servers,
tournament games, network, power or any other component of the Lanwar event or
tourney.
·
Use any vulgar language or inappropriate behavior.
·
Have anyone play on your team that was not registered for
the tourney.
Screenshots
and Ends of Matches.
Each
Team captain will be responsible for taking a screenshot of the scoreboard at
the end of the match. An upload share will be made available for these screensshots. Each Screenshot will have the following
naming convention: TEAM-ROUNDX.BMP or TEAM-ROUNDX.JPG. TEAM will be your Team's
name, and the "X" will be replaced with the round's number. Each team
captain has 30 minutes to upload the screen shot. The Winning team captain will
notify the Tournament Admin that the match is over immediately upon completion.
The Unexpected
and Unforeseen
In
the event of a server crash, Team Captains should take immediate screen
captures of the leader boards. If the match was within five (5) minutes of the
start of the match, the whole match will be restarted from a score of 0-0.
In
the event that a match, or matches, run longer than
expected, there will be a minimum thirty (30) minute break between a team's
matches.
Examples:
·
And so on and so forth. Remember,
Rounds and
Maps
Round
1- 2fort
Round
2- Well
Round
3 Semi-Finals- Granary
Round
4 Finals- Dustbowl (Stopwatch Format See Below)
Models / Skins
All
players MUST use default models. If a player is found using ANY NON-STANDARD
models during event matches, it will be considered a violation of the rules and
will result in a loss, and immediate player termination, and possible team
termination. This includes grenade, weapon, and bomb skins as well.
Sprites
All
players MUST use default sprites. If a player is found using ANY NON-STANDARD
sprite during event matches, it will be considered a violation of the rules and
will result in a loss, and immediate player termination, and possible team
termination. This includes all smoke, players, weapons, and crosshairs sprites.
Configuration
Files
Players
are allowed to edit their userconfig.cfg and config.cfg files in their 'tf2' directory. Players are not
allowed to have any other configuration files inside this directory. Any other
configuration files found will be considered a violation of the rules and will
result in a loss, and immediate player termination, and possible team
termination.
Opengl32 Files
For
no reason whatsoever should there be an opengl32.dll file in a player's team
fortress 2 or tf2 directory. Any and all such files will be regarded as a
cheating violation and will result in a loss, immediate player termination, and
team termination.
Outside
Applications
The
use of outside applications and programs to influence or manipulate the game
environment is strictly prohibited. Any such situations will be regarded as a cheating
violation and will result in a loss, and immediate player termination.
Custom Sprays
The
use of custom sprays, while frowned upon, may be used so long as they are not:
*
Sprays that replicate player models
*
Sprays that replicate map features or textures
*
Sprays that display pornography or racism
*
Sprays that are deemed unsportsmanlike
The
use of the above sprays will be considered a violation of the rules and will
and will result in a loss, a player warning, and possible termination.
Termination of a player will be up to the discretion of the officials.
Class
Restrictions
We
will be playing with the following class restrictions:
1
- Medic
1
- Heavy
1
- Spy
1
- Snipers
2
- Scouts
2
- Engineers
Any
class not mentioned above may be used up to the maximum team size.
The Match
ctf_2fort
- Two 20 minute halves, the team with most points after both halves or 40
minutes wins the match. (1) capture = (1) point.
*
Overtime - Restart config and play until one team
captures the intelligence. The team that captures the intelligence first wins
the overtime.
cp_dustbowl - Both teams
will attack and defend twice. The team with the most points after 4 rounds
wins. There is no time limit for this map.
*
The stopwatch format will be used to score the last section of each round on
this map. Each round, both teams will have the opportunity to attack and
defend. If both teams are able to successfully capture all the points, the
round will be given to the team who captures the last section of double control
points the fastest. Teams should take a screenshot of the time remaining on the
clock at the time of the last capture. The attacking team with the most time
left on the clock at the end of the round wins.
cp_granary
- Play to 3 points or 30 minutes and switch sides. First team to
4 points wins the match or the highest score after 60 minutes.
*
Overtime - Restart config and play one round. The
team that wins the round, wins the overtime.
cp_gravelpit - Both teams
will attack and defend twice. The team with the most points after 6 rounds
wins. There is no time limit for this map.
*
The stopwatch format will be used to score this map. Each round, both teams
will have the opportunity to attack and defend. If both teams are able to
successfully capture all the points, the round will be given to the team who
does so in the least amount of time. Teams should take a screenshot of the time
remaining on the clock at the time of the last capture. The attacking team with
the most time left on the clock at the end of the round wins.
cp_well
- Play to 3 points or 30 minutes and switch sides. First team to
4 points wins the match or highest score after 60 minutes.
*
Overtime - Restart config and play one round. The
team that wins the round, wins the overtime.
NOTE:
All CP MAPS will be played until one team reaches the amount of points needed
for that specific map. If the time limit expires, the score of the match will
be reported as the score when the time limit expired. If the match is tied, an overtime will be played. NO SUDDEN DEATH ROUNDS WILL BE
PLAYED.
A
match is considered "COMPLETE" once one team wins the required amount
of rounds in regular match play and or any overtime rounds that are needed to
determine the winner.
Players
Required To Start The Match
All
matches are to be played with a minimum of four (4) players per team. No team
shall have more than five (5) players in a server. If a team does not have the
required minimum of four (4) players at match start time.
No team will be allowed to play with less than the required minimum number of
players unless the match has already started and a player has dropped.
Match Sides
The
"HOME" team has the right to determine what side they want to start
on. All teams are required to play one (1) half as BLUE and one (1) half as RED
on any map that has two halves. The "HOME" team will be determined
via coin toss at the start of the match.
Sudden Death
At
no point in any match will sudden death be played. If needed, maps will be
restarted and a "normal" match will be played.
Voice
Communication
The
use of the in-game voice communication software is the preferred form of voice
communication. Ventrilo and other outside voice
communication are also permitted. Voice communication is highly encouraged!
Cheating and
Game Violations
Map Exploits
It
is illegal to use a map glitch/exploit for one's advantage when it was not in
the original intent of the game or mapmaker. Teams and/or players found in
violation of these rules will be penalized up to and including forfeiture. All
round cheating/exploit accusations are on a case-by-case basis by a LANWAR
official. Additionally, team termination and/or player suspension(s) may occur
(suspension lengths and team termination are up to the judgment of the
officials).
It
is LEGAL to shoot through floors and walls where it is possible.
Killing
during the set-up time is ALLOWED on any map where it is possible. This
includes rocket jumping on the trains on cp_well or
sniping through the cracks.
Other Game
Exploits
It
is illegal to intentionally utilize any game exploits. Game exploits include,
but are not limited to, the exploits defined in this section. (Example of an
exploit: building engineering buildings in inaccessible map locations, medic
boosting) For any exploits used that are not explicitly covered, officials have
discretion to determine the intention and extent of the violation. The default
penalty will be a forfeit. Officials have full discretion to modify the exact
penalty to suit the offense. Any player and team with questions about the
possible use of exploits should contact the tournament administrator.
Medic
Boosting.
It
is ILLEGAL for a Medic to boost a teammate using the syringe gun. If a team is
found using this exploit, any rounds in which it occurred will be overturned.
"Unlockable" Weapons.
This
tourney will not use the new unlockable Medic and Pyro weapons. We will use the stock, original weapon loadouts for all classes.
Building in Inaccessable Areas.
It
is ILLEGAL for an engineer to build in otherwise inaccessable
areas of the game maps. EG: Behind the chain-link fence in Dustbowl. Using
engineering buildings to jump onto ledges, roofs, etc IS permitted.
Cheating.
Cheating
in any form is considered a violation of the rules and will result in immediate
player and/or team termination. Cheating / Hacking is considered any
manipulation of server configurations, client configurations, models, skins,
weapons, sounds, or anything that alters the predetermined settings listed
within the rules. This includes aim bots, wall hacks, speed hacks, ESP hacks,
or any third party program not deemed legal by the LANWAR Tourney Admins. Officials have the final word on what is deemed a
cheat or hack.
Personal PC's
Players
will play the tournament on their own BYOC computer. In the event of a cheating
challenge, a player must allow a tournament administrator or other Lanwar Staff
Member to inspect the Steam and TF2 Directories on the PC used in the
tournament.
Rule Changes.
Tournament
Admins reserve the right to change these rules as necessary
with proper notification. Rules will not be changed any later than 12:00 NOON
on the day before the Event. Rules will NOT be changed during the tournament, nor at the Event. Any rule changes will be posted in the
forums, and an alert will be sent out to the Lanwar Community in Steam.
By
taking the time to read the rules, you have helped ensure the tournament runs
smooth for everyone.
Thanks,
Troy
Schwartz (Burden)
Event
Organizer